void SetMousePosition(long x,long y)
long GetMousePosition(long *x,long *y)
Set/Get the location of the mouse when the redraw was initiated.
void SetLimited(long set)
long GetLimited(void)
Set/Get the limited redraw flag.
When set to non-zero, this indicates that the redraw is occuring
through a limited exposure.
One effect is that dirtyness flags are not cleared during the redraw,
since areas outside the limited redraw may not actually get redrawn.