EW

Jason Weber

1997



Chapter 1: Notice

Chapter 2: Purpose

Chapter 3: Comparisons

3.1: Qt

3.1.1: Licensing

3.1.2: Support

3.1.3: Events

3.1.4: Look-And-Feel

3.1.5: OpenGL

3.1.6: Double-buffering

3.1.7: Coverage

3.2: GTK

3.2.1: Licensing

3.2.2: Support

3.2.3: Object-Orientation

3.2.4: Events

3.2.5: Widget Placement

3.2.6: Look-And-Feel

3.2.7: OpenGL

3.2.8: Double-buffering

3.2.9: Coverage

3.3: MFC

3.3.1: Support

3.3.2: Object-Orientation

3.3.3: Events

3.3.4: Widget Placement

3.3.5: Look-And-Feel

3.3.6: OpenGL

3.3.7: Double-buffering

3.4: wxWindows

3.5: Java/Swing

3.5.1: Support

3.5.2: Object-Orientation

3.5.3: Events

3.5.4: Widget Placement

3.5.5: Look-And-Feel

3.5.6: OpenGL

3.5.7: Double-buffering

3.6: Lewds (abbreviation for this project)

3.6.1: Support

3.6.2: Object-Orientation

3.6.3: Events

3.6.4: Widget Placement

3.6.5: Look-And-Feel

3.6.6: OpenGL

3.6.7: Double-buffering

3.6.8: Coverage

Chapter 4: Design

Chapter 5: Features

5.1: Simple Window Handling

5.2: Hierarchial Widget Organization

5.3: Automatic Rebuilding of Dynamic Structure, and Partial Redraw

5.4: Uniform Event Set with Hierarchial Descension and Return

5.5: Separable Event Usage

5.6: Timers, Work Functions, and IdleMouse Events

5.7: Fundamental Graphics Operations

5.8: Independently Double-Buffered Windows with Double Partial Redraw

5.9: Simple Font Matching

Chapter 6: Compiling

Chapter 7: Notes